Having some time off from school-work has finally let me start working on something I’ve been eager to try out for some time: Building a NES/Atari2600 style noise channel emulation.
Having done some research I found the NES uses Linear Feedback Shift Registers.
I immediatly set out to prototyping one in Reaktor, after 6 hours of intense core-cell coding and swearing, I got a working prototype.
I ended up expanding upon the original idea, by performing a XOR-operation of selectable bits. Next I’m going to add more bits, for a total of 24, and also the possibility of performing a second XOR operation, or perhaps, being able to do AND, OR and NOT as well. We’ll see.
What I want to do now is transfer the code to C++ or Assembler so I can run it on a pic-chip, the ultimate goal being to make it into a eurorack-module, with CV-controlled parameters and pitch!
Here’s six minutes of shift-register glory:
// Veqtor
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OXO-Unlimited is a Sweden based electronic music and arts collective.
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